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I know this is an older topic, but I've just figured out a way of making much, much bigger models without them going crazy: the Source engine uses a low poly miniature to generate the skybox for a map. Anything you place in this miniature is also enlarged. So, while they appear much bigger, the mode...
by Bleh
04 Apr 2007, 13:07
 
Forum: MacroSonic Pictures/Artwork
Topic: JimmySprinkle'1 GMod Request thread
Replies: 33
Views: 3215

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